The Other Roles

The Other Roles 4.7.0

Version 4.7.0

  • Updated to Among Us version 2024.11.26 (Vanilla Updates)
  • Added a new modifier, Armored. The first time the armored would die by an ordinary kill, they are protected by their Armor. (NesTT17 & Gendelo, idea by zFinnyX)
  • Added the possibility to use the shift keys to (re-)join a lobby, if you just left a lobby or you have a lobby code copied to the clipboard. (twix & Gendelo)
  • Added a setting to Guesser Mode: "Number Of Tasks Needed To Unlock Shooting For Crew Guesser" (NesTT17, idea by DracoL1ch & multiple other players)
  • Fixed a bug with the Tracker's Proximity Meter - it now disappears after the meeting if the target is dead and no new target can be tracked.
  • Fixed a bug with the "Fill Crewmates" option, where selecting a range for min/max neutral roles would often lead to players being plain crewmates without a role
  • Fixed a bug where a passive lover death of a role that can suicide would sometimes give the medium incorrect info.
  • Fixed a bug where the zoom out button would be shown to ghosts during meetings.
  • Changed the way options are shown in the menu: Disabling an option (e.g. a role or modifier spawn chance) will now hide its depending sub-options again (like pre 4.6.0 with the old menu)
  • Change: Significantly decreased the size of our mod by using compression. (Thanks to miniduikboot for giving us a gentle push)
Note: A manual update is required.
A small hotfix release for the broken PropHunt Mode.

  • Fix a bug that lead to Props not being able to use the disguise button
Update to Among Us 2023.3.28
Added new options (Information mode - Chat/Map/Both, Roles - Evil Killing / Evil) to the snitch and fixed bugs affecting the snitch
Changed the maximum amount per modifier to 15 (where applicable)
Changed the colorblind text and player name to be behind certain objects again (rock on Polus etc.)
Fixed a bug where a sidekicked bomber would not lose the bomber role
Fixed a bug where enabled vanilla roles would be assigned even if "block vanilla roles" was turned on
Fixed several Bugs in both Hide N Seek modes (should be playable again)
Fixed a bug where Trickster JackInTheBoxes could sometimes not be used if they were placed behind objects
Fixed a bug where the cosmetics of an invisible Ninja became visible when the camouflage ended
Fixed a bug where the mini would show a "jump" in age at the end of a meeting due to the time spent in cutscenes
Fixed a bug where the mayor would always have the mobile emergency button, no matter which setting was selected

version for auto updater: 4.3.1
  • Updated to Among Us version 2022.12.14
  • Added a new option for random maps: Use Random Map Setting Presets, see random maps
  • Added the possibility to play the Vanilla Hide 'n' Seek mode
  • Added the possibility to filter for another faction when haunting players: Evil (Impostors + Neutral)
  • Changed the way option presets work: They now include all vanilla options (e.g. amount of tasks, movement speed etc.)
  • Changed the animation of the TOR Hunter to the Seeker animation of vanilla
  • Fixed a bug where the prosecutor did not promote to pursuer when the target shifted an evil role and died.
  • Fixed a bug where the prosecutor did not promote to pursuer when the target is Witch exiled
  • Removed Horse Mode (for now)
version for auto updater: 4.2.1
- Updated to Among Us version 2022.6.21
- Added Custom servers (Modded EU & Modded NA). Thanks to miniduikboot & GD
- Changed that the Guesser can only guess roles > 0%
- Changed min/max default values
- Fixed a bug where the Lighter's vision did not work properly
- Fixed a bug where a Mini Ninja revealed themself
- Fixed a bug where a Mini Ninja's cooldown did not work properly
- Fixed a bug where a camouflaged Ninja revealed themself
- Fixed a bug where a Vampire reported the Bait multiple times
- Fixed a bug where a last second guess locked the Meeting
- Fixed a bug where the version handshake did not work properly
- Fixed a bug where players with Anti TP were stuck on Airship
- Removed streamer mode
- Added auto updating for BepInEx
- Fixed hat testing in freeplay for meetings / exile etc.
- Fixed players not being able to move
- Fixed getting stuck on the polus laboratory vent
- Fixed Sherrif suicide with bloody modifier having a trail as a ghost
- Fixed being able to kill the first killed protected player when a meeting was starting
- Fixed some cases of the Reliable Packet Not Ack'ed disconnections
- Fixed the double mod stamp being shown in game
- Further improvements towards rubberbanding
  • Fixed morphling's being morphed during meetings
  • Fixed hide player names hiding the player's name during meetings
  • Added an option to the mayor: "Number Of Remote Meetings", so that the amount of mobile meetings is limited.
  • Made some general performance fixes. Special thanks to probablyadnf
  • Added an option to the ninja to get invisible after kill for x-seconds
  • Added a zoom out/overview function if you're dead and done with tasks
  • Added the sampled player to the morphling button
  • Fixed a bug where footsteps of the Detective and certain other game objects were visible in the fog of war
  • Fixed lawyer being exiled when their client is guessed in a meeting
  • Fixed multiple mod icons being shown when Submerged is loaded
  • Fixed a bug where the download submerged button did not work
  • Fixed a bug where the medium revealed a evil mini
  • Fixed a bug where the teleporter teleported while meeting is called
  • Fixed a bug where buttons appeared in meeting
  • Fixed the Popup
  • Fixed some ui bugs
  • Update to Among Us version 2021.12.14s
  • New option for the Guesser "Evil Guesser can guess spy"
  • New option for the Guesser "Other Guesser Spawn Rate"
  • New ability for the Hacker "Mobile Gadgets" (including vitals & admin table)
  • New option for the Hacker "Max Mobile Gadget Charges"
  • New option for the Hacker "Number Of Tasks Needed For Recharging"
  • Fixed a bug where the Pursuer won if the Pursuer was the last killed or voted player
  • Fixed a bug where the option "Enable Mod Roles And Block Vanilla Roles" was not set correctly
  • Fixed some UI bugs during the meeting