Time Master - Buff: He is not affected by his rewind anymore, which gives him more utility. Players will now be rewinded out of vents.
Child - Nerf: The child now grows up (see child) and becomes a normal crewmate at some point. A growing child is not killable anymore. Some tasks are still not doable for the small child, we are working on that. But eventually when growing up it can do all the tasks as it's size increases.
Seer - Nerf: Added an option that sets how often the Seer mistakes the player for another.
Spy - Nerf: The Spy now only sees the additional information when he activates his "Spy mode". That should stops the spy from camping the admin table/vitals.
Other: Camouflager/Morphling cooldowns were fixed. Some minor bugfixes with the Shifter/Time Master/Vents and some other stuff
Fixing a bug where the Swapper could swap votes even if he was dead
The custom cooldown buttons now render the cooldown progress (the grey overlay) in the right way (v1.3 introduced the bug)
Players in vents are not targetable anymore by the role actions, the button does not activate (e.g. Seer revealing, Morphling sample). Exception: Impostor killing an Engineer in a vent