Mod Manager

Software Mod Manager 5.3.6

This update is mainly here to provide support for Epic Games Store again but also adds a few other changes.

Detailed changes:

  • Mod Manager allows to mod Epic Games Store again (and also Windows Store). But, you will only be able to play mods available for current version of the game. As well, you will have to start vanilla Among Us through Mod Manager.
  • Better Crewlink can now be uninstalled.
  • Visual changes for settings
  • New option to disable automatic minimisation
  • New option to choose your launcher (Steam, EGS, ...)
  • Various fix
This update is mainly here to rework the compatibility system but also provides some other new stuff.

Now, everyone will be able to play any mod, even outdated ones.
Some older mods like for example the Harry Potter mod or the Thanos mod may make their comeback soon thanks to this functionality ?

Other changes:

  • Icons have been reorganised. The entire link is no longer visible. Instead, there is an "i" icon allowing you to access the same page.
  • For each mod with an official discord server, it's now possible to join it directly through Mod Manager.
  • Some icons have been replaced (discord, favourite, ...).
  • Many fix for some visual or minor bugs.
This update is mainly here to fix an issue for Better Crewlink.

Detailed changes:

  • Better Crewlink can be installed through Mod Manager again !
  • New section to save your favourite mods.
  • Custom icons are back for mods. Please, if you're a modder, send me a file with .ico format so I can put it in.
  • Various bug fixes & changes for the API.
This version is mainly here to change Mod Manager's server.
The last year, Mod Manager was running using https://matux.fr/. But it will no longer be the case.
Now Mod Manager has an entire new website: https://goodloss.fr/.

❓What is Good Loss ?

It's the new team managing Mod Manager. I'm in the team as its creator.
But this group will provide more stuff around Among Us in the future.

It already officially distributes Challenger and provides a new account system with a match history and stats :p

Currently, it's 80% available.
Some stuff like teams and API documentation are still unavailable and the website itself may need more work to be visible perfectly on mobile devices for example.

❓How does it affect Mod Manager ?

Almost nothing, it will work as before.
However, this update moved a few things to the website, like News, FAQ & the account system.

❓Are there other changes in this update ?

Yes, here it is:

▶️ Categories have been changed in a better way. "Featured" section includes most popular community mods and featured ones (Challenger). "General" is for frequently updated mods. "Other mods" are mods with less updates but still interesting.
▶️ When installing a mod, the total percentage of progress is now directly visible.
▶️ Town of Us R is now correctly available with and without Submerged.
▶️ Matux.fr Among Us server is no longer updated so it has been removed from Mod Manager servers.
▶️ Some texts were still not translated. It's no longer the case.
This version is here to fix a few bugs.

Detailed changes:

  • Account system reworked and fixed to follow API changes
  • Automated data update has been removed due to performances issues. A new system will replace it in a near future.
This version is mainly here to provide a few little changes.

Detailed changes:

  • Mod Manager can still work is a mod release has multiple zip files. (Hi ToU-R)
  • Local mods can no longer use remote dependencies to make it easier to setup. Just upload your zip file with BepInEx and Reactor if needed.
  • A few text and translations has been added, in particular when your launch a mod or a vanilla game.
  • Now, mod config files are stored by default for any mod during updates. Before, it was added manually if needed.
  • A few changes for the server API to prepare Challenger mod Ranked System. More info on Challenger mod at this link: https://challenger.matux.fr/discord
This version is mainly here to improve the stability of Mod Manager.

Detailed changes:

  • Mod Manager has been optimised to use less RAM and space on disk. In particular, pictures has been resized. As well, some memory leaks have been fixed.
  • Now, you see exactly the percentage of download when you install a mod. Slow connections will like this feature ?
  • Some translations were missing and are added with this version.
Bugs fixed:

  • Mods shortcuts pictures were sometimes bugged. It's no longer the case.
  • Challenger Beta didn't update correctly. Fixed.
  • Challenger & Challenger Beta settings were removed after an update. Now, it will stay.
This version is here to fix a few bugs.

Detailed changes:

  • Servers category was affected by a visual bug. Solved.
  • Dotnet runtime was installed for x32 instead of x64 for x64 computers during the installation. Now, it's correctly installed.
  • The Among Us folder was incorrect in some cases. Now, it should be the correct one again. Please, use the reset button in settings if mods don't work for you

What's new ?​

First, there is no longer need to install dotnet 5 now. It's installed or updated automatically if needed See ?install-mod-manager.

Changes for mods

  • The modding process have been reworked. Now, you'll no longer be able to combine mods as it doesn't really make sense anymore. Custom maps are not working since a while now and really good utility mods like Unify or CustomKeyBinds are already part of the game or included in Mod Manager. To use a mod, you only need to press the download button and then launch it !
  • As a consequence of the previous point, you'll need to start Among Us by using the "Start Vanilla Among Us" button to start the vanilla game. It's replacing the "Uninstall all mods" button that previously existed.
  • After a game update, mods will continue to work now.
  • You can create a shortcut using the button. With it, you can start the mod without starting Mod Manager when it's closed. Note that two shortcuts will be created on your desktop for Challenger & Better Crewlink the first time you install Mod Manager 5.
  • Also, mods have been reorganised.
Changes for the interface

  • Mod Manager is fully responsive now and can be resized easily to fit your screen size.
  • You can do actions inside the app when Mod Manager is installing a mod. Any operation of Mod Manager is visible in the bottom bar where you can also start Vanilla Among Us.
  • In Settings, there are 4 visual themes that you can choose. There will be more in the future. On your side, you can create your own local one and eventually share it on discord . More information on how to make themes below.
  • Mod Manager allows translations. There are French & Spanish for now but more will be added in the future. If you want to send a translation for a language, please take a look at the "Account" section below.
  • Last, if there is any problem with Mod Manager at any point, you can just use the reset button in settings.

How to create/send a theme​

  • Open Mod Manager 5 at least once
  • Press Windows + R
  • Enter %APPDATA%/ModManager
  • Go to themes
  • Choose a default theme file and copy/paste/rename it.
Inside the file created, change the value for "name" according to the theme name you want to give. Then, edit colors, sizes, etc ... as you want.
Once it's done, just start Mod Manager 5, go to settings and choose your theme. Tadaaaaa !

You can send it on discord and if your theme is good enough, it will be added publicly

The new account system​

There is a new section inside Mod Manager to login or register on matux.fr. An account on matux.fr allows you to have access to many features :

  • If you're a modder, you'll be able to see & edit your mods (not available yet)
  • If you're a moderator, you'll see a section to edit translations. For people not moderators here, please DM me if you want to add a translation for a specific language instead.
  • If you're playing on matux.fr or challenger Impostors servers, many stats will be available inside Mod Manager (and also a ranking, especially for Challenger, very soon)
  • Other features may come in the future for accounts

What's still in Mod Manager​

  • Local mods.
  • Custom servers.
  • News & FAQ sections. FAQ will be updated and populated in the next few days.
  • Alternatively to the process explained on discord, you can access the log file in settings inside Mod Manager.
  • Icons for Mod Manager's github, roadmap & discord server.

What has been removed ?​

  • The code system. It's no longer possible to combine mods so it doesn't make sense anymore.
  • The window size settings. You can now resize Mod Manager and it will be saved for the next time you open it.
  • The Among Us folder is can no longer be changed if Mod Manager detects one from Steam or EGS. And you can no longer change it once it's setup. Use the reset button if you uninstall it for any reason.
  • New legacy mode in settings. Once enabled, mods for older versions of the game will be visible again. It's mainly to allow people to mod older versions of the game, in particular just after there is a new version of Among Us published. By default, it's disabled.
  • Settings page look has changed a bit. It will received a bigger visual rework in the near future.
  • Other internal changes & bug fix.